EastPresentation2389
This game has me hooked dude, I’ve been up way late everynight. I actually wrecked my sleep schedule. The game is great. That is all
这游戏让我沉迷了,我每天晚上都玩到很晚。实际上,我的睡眠时间都被打乱了。游戏很好玩。就是这样
Man_in_Aus95
The last game I was addicted to was elden ring now it's wukong I love it
我上一个沉迷的游戏是《艾尔登法环》,现在是《悟空》,我太喜欢了。
gardning22 -> Man_in_Aus95
Makes me wonder what’s next!
让我好奇接下来会有什么游戏!
AttorneyBorn1892 -> gardning22
Phantom blade zero!
影之刃零!
gardning22 -> AttorneyBorn1892
Hype for that, but I didn’t mean 2 years from now haha
很期待,但我不是指两年后的游戏哈哈
con_science-404 -> AttorneyBorn1892
Phantom blade zero looks sooooooo fucking good I cannot wait for that. The gameplay and aesthetics are perfectly up my alley and I have a feeling it's just going to absolutely dominate
《影之刃零》看起来太他妈的棒了,我等不及了。游戏玩法和美学都完全符合我的口味,我感觉它一定会大获成功。
N-B-K -> AttorneyBorn1892
Somehow this game had gone under my radar, even as an avid action rpg fan. Now I'm mad at you that I have to wait for it like I did with Wukong lmao (at least it's not a 3+ year wait (hopefully))
不知怎么回事,之前我完全没见过这款游戏,尽管我是动作RPG的超级粉丝。现在我有点生你的气了,因为我不得不像等待《悟空》那样等待这游戏,哈哈(至少不会等待3年以上,希望如此)。
Tzaphiriron -> gardning22
Well, I’ve been thinking about that since I’m on Chapter 4 so I’ve only got a couple of weeks or so left (probably more since my lady is returning on Wednesday so my game time will be curtailed…a good thing!); so in September we’ve got Enotria (so fucking excited, an Italian Soulslike), Space Marine 2 and Zoochosis (check it out, looks creepy fun). And we’ve got Outlaws that just launched. At least a couple months worth of games, hopefully to last me til the end of the year :) (she travels ALOT for work so probably just a couple months).
Any thoughts on what you got coming up that you’ll be playing?
好吧,我从第4章开始就一直在想这个问题,所以我只剩下几周的时间了(可能更多,因为我女友周三要回来,所以我的游戏时间会减少… 好事!);所以在九月我们有《艾诺提亚》(超级期待,一款意大利的魂类游戏)、《星际战士2》和《癫狂动物园》(看起来诡异有趣)。我们还有刚刚发布的《亡命之徒》。至少有几个月的游戏时间,希望能撑到年底 :)(她经常出差,所以可能只有几个月)。你有什么即将要玩的游戏吗?
gardning22 -> Tzaphiriron
Ever heard of Lies of P? I’ve been wanted to play that one for a while now. I’m gonna check out some of those other ones you mentioned thanks!
听说过《匹诺曹的谎言》吗?我已经想玩很久了。我要去看看你提到的那些游戏,谢谢!
Tzaphiriron -> gardning22
Yep! Played before the ER DLC dropped, didn’t finish; great game, made me feel like I was playing Bloodborne again :)
是的!在《艾尔登法环》的DLC推出之前玩过,但没玩完;很棒的游戏,让我感觉又在玩《血源诅咒》一样。
anyfriend1 -> gardning22
My favorite souls-like loved the story and the deflect system felt like I was playing more sekiro, it was my personal game of the year last year
我最喜欢的魂类游戏,喜欢它的故事和反弹系统,感觉像在玩《只狼》,我个人认为这是去年年度最佳游戏。
Intoxicduelyst -> gardning22
Worth getting on gamepass, not worth buying imo. Without memorable bosses. Exploration sucked there, a lot, they tried to imitate fromsoftware level design and failed.
Its solid 6+/10 (which means decent game) but overall non memorable experience.
匹诺曹的谎言值得在Game Pass上玩,但不值得买。没有那种让人难忘的boss。探索部分很糟糕,他们试图模仿FS的关卡设计但失败了。总体来说是一个6+/10的游戏(意味着还算不错),但整体上没有什么值得记住的体验。
A_dimly_lit_ashtray -> Man_in_Aus95
Elden ring hasn't stuck for me. I bought it months ago and have less played time than wukong already
《艾尔登法环》对我来说并没有什么吸引力。我几个月前买的,玩的时间比《悟空》还少。
TheLoyalShinobi -> A_dimly_lit_ashtray
Yeah, I enjoyed Elden Ring combat and exploration a lot but for some reason I always felt on an edge whenever playing the game.
Idk if it was the music when in open world or the fact that literally anything could kill you at any moment and then you have to go back to collect your stuff. You always had to stay ready for anything.
It's still one of my favorite games but it was also strangely very mentally exhausting, at least for my first playthrough where I'd have to stop playing after a few hours because I felt so tired from all the adrenaline rushes and drains.
I think it might've been what From Software wanted players to feel during their first playthrough and if that is the case then hats off to them cuz they nailed it 🥲
Now I'm a lot more comfortable and enjoy the game a lot more in longer sessions since I know what to expect lol. So I'd say stick with it, it's a great game.
Wukong on the other hand has a lot more lighter environments so I can play for a long time without getting tired, I think the longest I played this game was for 10 hours 😭
嗯,我很喜欢《艾尔登法环》的战斗和探索,但不知为什么每次玩游戏时总是感觉很紧张。不知道是不是开放世界的音乐,还是因为任何时候都可能被杀,然后你得回去捡东西。你总是要随时准备应对任何情况。
这仍然是我最喜欢的游戏之一,但奇怪的是,也非常耗费精力,至少在我第一次玩的时候,我必须几个小时后停下来,肾上腺素的激增和消耗让我感到非常累。
我觉得这可能是FS希望玩家在第一次游玩时的感受,如果是这样,那就要向他们致敬了,因为他们做到了。
现在我对游戏更熟悉了,可以更长时间地享受游戏,因为我知道会发生什么。所以我建议坚持下去,这是一款很棒的游戏。
而《悟空》的环境要轻松得多,所以我可以玩很长时间不会累,我最长一次玩这游戏玩了10个小时 😭
Embarrassed-Rub-8690 -> TheLoyalShinobi
I felt the same about Elden Ring. Such a good game but I had to hype myself up to play it because it was stressful. I don't like anything to do with horror and I felt like that was keeping me on edge. I wish someone would clone ER into a WoW type world.
我对《艾尔登法环》也有同样的感觉。真的是一款好游戏,但我不得不鼓足勇气才能玩,因为它很让人紧张。我不喜欢任何与恐怖有关的东西,这让我一直处于紧张状态。我希望有人能把《艾尔登法环》克隆成一个类似《魔兽世界》的世界。
carnivorouz -> TheLoyalShinobi
The Soulslike anxiety is real. I first noticed it in myself playing Dark Souls. It always felt like there was something around the next corner to smash my head in; often a realized fear. The dread followed by highs and lows of repeated difficult battles left me exhausted too.
It's now something I am very used to, even a bit addicted to as I seek out the next Souls game. Black Myth has been a refreshing entry in the genre. I have been challenged while not feeling the dread of my next impending death.
魂类游戏的焦虑感确实有。我第一次注意到,是在玩《黑暗之魂》的时候。总觉得下一个拐角处会有东西砸我头上;而这恐惧经常成真。恐惧之后是反复艰难战斗的高潮和低谷,这也让我很累。
现在我已经很习惯了,甚至有点沉迷,因为我在寻找下一个魂类游戏。《黑神话:悟空》在这个类型中是让人耳目一新的作品。我感受到了挑战,但没有对即将到来的死亡感到恐惧。
DiehardExodus -> A_dimly_lit_ashtray
Yeah I feel the exact same way. Wukong has been so much more fun to me. Something about elden ring made me feel dead inside 🤣
是的,我也有同样的感觉。《悟空》对我来说有趣多了。不知道为什么,《艾尔登法环》让我感觉心如死灰🤣
XADEBRAVO -> Man_in_Aus95
Ploughed 100hrs into Elden Ring and 50 into Waking, both superb.
在《艾尔登法环》上投入了100小时,在《悟空》上投入了50个小时,两部作品都很棒。
stolen_pillow -> Man_in_Aus95
Same!
一样!
jonderlei -> Man_in_Aus95
I think ill have to finish Wukong at least one more time. Missed so much stuff on my first playthrough and doing it for the first time in NG+ almost felt like I was cheating
我想我至少还要再玩一遍《悟空》。第一次通关时错过了很多东西,第一次玩二周目的时候感觉就像在作弊。
Xela_gnahZ -> Man_in_Aus95
Me too. These two games are rare gems
我也是。这两款游戏都是稀世珍品。
OwlCowl0v0 -> Man_in_Aus95
Also despite some bosses being tough, at least when you die, you don't lose anyting like that and you can respec at a shrine. In comparison to Elden Ring with if you die on your way back to the boss you lose that currency and you can only respec in one place in the whole map.
另外,尽管黑神话里有些boss很难,但至少在你死亡时,你不会失去任何东西,你可以在土地庙重置技能点。相比之下,《艾尔登法环》如果你在回到boss的路上死了,你会失去货币,而且你只能在整个地图的一个地方重置技能点。
fezaldinho
I’m enjoying I’m scared to finish. Currently on chapter six and actively doing other things on the game to not finish it.
Edit: it is done. What an ending
我很享受黑神话,但害怕通关了。目前在第六章,为了不通关,我积极地做游戏中的其他事情。
编辑:通关了。好出乎意料的结局啊。
Mr_S-Baldrick -> fezaldinho
Just get stuck on bosses for days like i do
就像我一样被卡在boss好几天
plzdontshootai -> Mr_S-Baldrick
Remember to use everything in your kit. Transforms, spirits, items, consumables. Also there are key items to find for certain boss fights so if something feels really hard there may be a specific counter for it.
记得使用你工具箱里的所有东西。变身、灵魂、物品、消耗品。而且有些boss战有关键物品,所以如果某个boss感觉特别难,可能有一个特定的对策。
fezaldinho -> Mr_S-Baldrick
I did before chapter 5 then I started to actually stop button bashing and get to grips with patterns etc. loving the storyline and cut scenes and it’s truly a cracking game.
在第五章之前我也是这样,然后我停止乱按了,开始掌握模式等。喜欢它的故事线和过场动画,这真的是一个出色的游戏。
Ajslattery -> Mr_S-Baldrick
I feel like a masochist with this game.
玩这个游戏让我觉得自己像个受虐狂。
Pandatrain -> fezaldinho
NG+ is wonderful and adds a good amount of new stuff to chase. Trust, you’ll keep playing if you want to hahaha. If it’s too easy, the game also provides lots of ways to nerf and challenge yourself. There’s plenty of fun to be had after you finish Ch6, and good GOD is the end of the game fucking epic. Especially the secret ending…holy mother of fuck
二周目很好玩,增加了很多新内容。相信我,只要你愿意,你会继续玩下去的,哈哈。如果太容易,游戏还提供了很多方法削弱和挑战自己。第六章结束后还有很多好玩的,而且,天哪,游戏的结局真她妈史诗。特别是隐藏结局… 卧槽
fezaldinho -> Pandatrain
I’m gonna crack on with that blasted monkey tonight. Cheers!
今晚我要继续玩那只该死的猴子。干杯!
BOKEH_BALLS -> fezaldinho
It's gonna take longer to finish, there is new game++++
要花更长的时间才能完成,还有多周目
Teri77 -> fezaldinho
Don't hesitate. The New Game Plus will be different because you start to understand some dialogue
不要犹豫。二周目会有所不同,因为你开始理解一些对话
Key-Gap-79 -> fezaldinho
Don’t be scared. Pull out before you finish bro
不要害怕。在通关之前就退出,兄弟
fezaldinho -> Key-Gap-79
A life quote if I’ve ever heard one.
这是我听过的最智慧的人生格言。
Accostiq
Thinking about playing the game at work is something I haven't experienced in a long time.
Happened for a bit with Swarm, and now it's happening with Wukong.
我已经很久没有在工作时想着玩游戏了。以前玩《蜂潮危机》时有过这种感觉,现在玩《悟空》也有这感觉了。
Mysterious_Act8093
Bruh this game makes me excited to wake up and play it for some reason. I spend my free time switching on the ps5 just to play this game.
兄弟,不知道为什么,这款游戏让我每天早上一醒来就想玩。我花空闲时间打开PS5就为了玩这游戏。
glamurai122 -> Mysterious_Act8093
Same
一样的。
spicyitallian -> Mysterious_Act8093
I was greatly enjoying it until I got to the pagona in chapter 3. Then it just flat out felt like a chore. Finally through it, hoping it goes back to being good.
Nothing against difficult areas, especially if designed well. Just felt like a gimmicky area is all. Captain Wise voice wasn't bad at least, think I got him second try. But yeah that area really sucked
我非常喜欢这游戏,直到我到了第三章的浮屠塔。然后感觉就像是一件苦差事。终于通过了,希望它能恢复好玩的状态。
我对困难的区域没有意见,尤其是设计得好的时候。只是感觉那是个噱头区域。至少魔将·妙音还不错,好像第二次就打败了它。但那个区域确实很糟糕。
Mysterious_Act8093 -> spicyitallian
The pagoda realm was the most annoying for me too. But it only lasted like 30 min for me so nothing too bad. Personally can’t complain about the rest of the game. Just pure fun action and every boss is literally different (and so many too).
浮屠塔也是我最烦的。但对我来说只持续了30分钟左右,所以不算太糟糕。我个人对游戏的其他部分没什么可抱怨的。纯粹有趣的动作游戏,每个boss都不一样(而且还很多)。
Abstract_Matter47 -> spicyitallian
I’d give the platforming in this game s a solid 2.5 out of 10 lol i kept sliding off the ledges over and over so annoying lol
我会给这游戏的平台设计打2.5分(满分10分)哈哈,我一直从岩架上滑下来,非常烦人,哈哈
djmoogyjackson -> spicyitallian
I loved the Pagoda. It was like ancient mythic China mixed with Dark Souls 3’s Irithyll Dungeon (the jailers) and Silent Hill 1 (the siren bringing on the darkness).
我喜欢浮屠塔。它像是古代神话中的中国与《黑暗之魂3》的伊鲁席尔地牢(监狱者)和《寂静岭1》(带来黑暗的警笛)的结合。
TechTuna1200 -> Mysterious_Act8093
I have 40 hours clocked on Steam in the last 2 weeks. Mind you I have a full-time job and a side project I'm working on, I usually only put the clock in 14-18 hours over a 2-week period. It's literally the one thing I can think of when I get home.
过去两周我在Steam上玩了40个小时。要知道,我有全职工作和一个正在做的副业,我一般两周内只玩14-18小时。这真的是我回家后唯一能想到的事情。
Age_Mindless -> TechTuna1200
Sick to say this but luckily I have brain cancer and doing stemcells so I'll be locked up for 100 days. I will master this game.
虽然这么说不好,但幸运的是我得了脑癌,正在做干细胞移植手术,所以我要被关100天。我会驾驭这款游戏的。
TechTuna1200 -> Age_Mindless
You definitely will! and you will come back stronger than ever, just like the monke!
你一定会的!你会像悟空一样,变得比以前更强大地回归!
iversonforever3 -> TechTuna1200
Man I do exactly what you do with 2 younger kids. And all I can think about is wukong ! I watch YouTube videos at work on bosses I can’t beat at night. I’ve put more hours into this game In a short amount of time it’s insane…
兄弟,我和你一样,有两个小孩。而我满脑子想的都是悟空!我在工作时会看晚上打不过的boss的视频。我在短时间内,投入了更多的时间玩这游戏,真是疯了...
Mysterious_Act8093 -> TechTuna1200
I also have a full time job and study. But it’s so worth it spending time on games like this one.
我也有一份全职工作和学习。但花时间在这样的游戏上是非常值得的。
Tzaphiriron -> Mysterious_Act8093
This game IS educational too! I’m learning so much about Chinese Mythology, I love it!
这款游戏也很有教育意义!我学到了很多关于中国神话的知识,我很喜欢它!
ryanakasha -> TechTuna1200
Same
一样。
FenrixCZ
Last time for me was Baldurs gate 3 now Wukong and next week Space marine 2
上一次对我来说是《博德之门3》,现在是《悟空》,下周是《星际战士2》
barnyboy88 -> FenrixCZ
What's your take on the turn based combat of baldurs gate. I love the idea of the game but think I will hate the combat. I'm a huge souk fan but love rpgs in general.
你对《博德之门》的回合制战斗有什么看法?我喜欢这个游戏的创意,但我觉得我会讨厌它的战斗方式。我是魂类游戏的超级粉丝,但总体上更喜欢RPG。
Informal-Method-5401 -> barnyboy88
I’m not a turn based player, well I wasn’t but BG3 is different. It’s awesome, it makes you think tactically, often thinking a couple of turns ahead making sure you set up well
我不是回合制玩家,呃,以前不是,但《博德之门3》不同。它很棒,让你从战术上思考,经常要提前几个回合思考,确保你准备充分
barnyboy88 -> Informal-Method-5401
Thanks for replying. Could you sell it to me a bit? I'm.so.on the fence
谢谢你的回复。你能再说服我一下吗?我真的很犹豫。
Informal-Method-5401 -> barnyboy88
Pick it up on steam. You get 2 hours, if you don’t like it then refund it
在Steam上买下来。你可以玩2小时,如果不喜欢的话可以退款。
barnyboy88 -> Informal-Method-5401
Ps5 only unfortunately
可惜我只有PS5
dani_o25
I have a hard time playing story based video games because I always lose focus. But with wukong, it has kept me engaged and on the edge of my seat every step of the way. I’m on chapter 6 now and I’m so sad that it’s coming to an end. It was such a great experience
我很难玩剧情驱动的电子游戏,因为我总是无法专注。但《悟空》让我每一步都保持投入和紧张。我现在在玩第六章,很难过它就要结束了。这是一次很棒的体验。
jofalves -> dani_o25
You have NG+ to look forward to! 😁
你还有二周目可以期待!😁
Objective_Star_6207
I bet you are not addicted as I am, cz I’ve been dreaming about this game for 5 days straight and I am a person who never dreams!
我敢打赌你没有像我一样沉迷,因为我已经连续5天梦到这个游戏了,而我是一个睡觉从不做梦的人!
nitin42
Same. I am very much addicted to the gameplay loop like I was when God of War (2018) came out. I think this game is definitely better than GoW - fights are more rewarding and satisfying. I will definitely play NG+ once I am done with the story.
一样。我对游戏循环非常沉迷,就像《战神》(2018)出来时一样。我认为这款游戏绝对比《战神》更好——战斗更有奖励感和满足感。完成剧情后我一定会玩二周目。
Hermit_Wizard_0
I almost gave up at whiteclad noble, or the gatekeeper of wukong lol. Was so close to requesting a refund. But I knew I'd regret it. So I kept at it and finally beat him last night. Working on downing the bear now.
我差点在白衣秀士那放弃了,或者说是《悟空》的守门人,哈哈。差点退款了。但我知道我会后悔。所以我坚持下来了,昨晚终于打败了他。现在正在打黑熊精。
Acceptable-Ebb7286 -> Hermit_Wizard_0
Whiteclad noble got me for a few days!! Considered a refund but man things become (somewhat) easier once you get him out of the way!! Monke strong 💪
白衣秀士让我卡了好几天!考虑过退款,但兄弟,一旦你搞定了他,游戏就会变得(有点)容易了!猴子很强💪
Frillin
Yeah I'm not huge on souls like but Wukong feels like a breath of fresh air. More forgiving than Souls games and actually has a story. I never finished but Sekiro feels the same way. The world of Souls and Elden Ring is...okay. But it's just punishing gameplay. "Did you die? Well fuck you go get everything you worked for back. Oh man you got ambushed? Sorry bro the 3 boss level of Souls you got is gone. Guess you aren't leveling up". Sick of that formula. A challenge I can handle. Losing literally hours of progress in an instant is another thing.
是的,我不太喜欢类魂游戏,但悟空感觉像一股清新的空气。比魂类游戏更宽容,而且实际上还有一个故事。虽然我还没玩完,但《只狼》也给我的感觉也一样。魂类游戏和《艾尔登法环》的世界… 还好吧。但它只是惩罚性的玩法。“你死了?那你去把你辛苦得来的东西拿回来吧。哦,天哪,你被伏击了?抱歉兄弟,你的三层魂级没了。看来你没法升级了”。厌倦这种模式了。我可以应对挑战,但在瞬间浪费数小时的进度则是另一回事。
AimShot -> Frillin
You don’t lose hours of progress in souls games.. at least not if you get used to the gameplay, aka spend souls before boss fights. But even then fairly easy to recover if you accidentally got murdered
你不会在魂类游戏中浪费数小时的进度… 至少如果你习惯了玩法,也就是在打boss前消耗魂。但即使这样,如果你不小心被杀了,也相对容易恢复。
germyy88 -> Frillin
I feel the same way. Having the worry that something might happen when going through a new area before you reach the next resting point to upgrade takes away from the fun for me. I understand the whole appeal of the risk factor, but after you lose too many because of some bs like falling through the ground or falling of the side of a tall place (that's what usually gets me) and the orb to retrieve what you lost is unreachable pisses me off to no end. Their formula needs a rework and refresh, honestly.
我也有同感。在到达下一个升级休息点之前,穿越新区域时担心会发生什么,这让我失去了游戏的乐趣。我理解风险因素的吸引力,但在因为一些烂事比如掉进地面缝隙或从高处坠落(我经常遇到)而失去很多东西后,找回这些失去的东西又遥不可及,这真的让我很恼火。老实说,他们的模式需要重新设计和更新了。
larrazabalr
im 80 hours in and counting, currently starting a new game now that I know what to do and where to go
我已经玩80个小时的悟空了,目前在二周目,我现在知道该做什么和去哪儿了。
germyy88 -> larrazabalr
I smashed through my ng+ so fast. Including all quests and secrets again, as well as MOST of the damn trophy cleanup. Still cannot seem to get the damn steel ginseng soak.
我很快就完成二周目了。包括所有任务和隐藏,以及清了几乎所有的战利品。似乎还是拿不到那该死的铁骨银参。
Telos45
I can confidently say this is probably the best game I've ever played. To me it combines the best elements of Kingdom Hearts 2, God of War, Dark Souls, and improves upon them in every way.
Kingdom Hearts 2 - The combat bears a striking resemblance to KH2 to me. Every move is fluid, swift and agile. Theres also the transformations which I find very reminiscent of drive forms. The focus system is another layer of depth that makes makes me say it exceeds KH2. The going from world to world aspect, and acquiring a new weapon every time you beat said world. And I love how you're rewarded for doing side stuff by getting new weapons that actually may prove of use to you if they correspond to your build.
God of War - graphically most similar to GoW for sure. Armor system but it's gone even more in depth than GoW.
Dark Souls - The resting points, the fast travel system, and the game difficulty. The myriad of different builds you can use to suit your play style. Actually adds a story thats engaging.
In the end, while I am comparing it to all these games, it is Black Myth: Wukong, it has created it's own identity for itself. My only few gripes with it are the silent protagonist didnt quite work for me. I found it awkward a lot of the time when everyone else is talking and you're just standing there saying nothing. Wish there was more weapon variety. Maybe they could have added nun chucks or something, just something else that's not just the staff. The annoying invisible barriers.. I got used to it after a while but it's definitely an issue that should be fixed in a sequel, hopefully there will be.
我可以肯定地说,这是我玩过的最好的游戏。对我来说,它结合了《王国之心2》、《战神》、《黑暗之魂》的最佳元素,并在各方面进行了改进。
《王国之心2》:战斗系统让我想起了《王国之心2》。每个动作都很流畅、迅速且灵活。还有变身系统,让我想起了换装形态。专注系统增加了深度,让我觉得它超越了《王国之心2》。从一个世界到另一个世界,每次打完一个世界都会获得新武器。而且我喜欢通过做支线任务获得新武器,这些武器如果和你的构建匹配,真的很有用。
《战神》:图形上肯定和《战神》最相似。有盔甲系统,但比《战神》更深入。
《黑暗之魂》:休息点、快速旅行系统和游戏难度。你可以根据自己的游戏风格选择不同的构建。而且故事也很吸引人。
总的来说,尽管我把它和这些游戏进行比较,但它是《黑神话:悟空》,它创造了自己独特的身份。我唯一的不满是沉默的主角让我感觉很别扭,尤其是当其他人都在说话而你什么都不说的时候。希望武器种类能更多一些,比如加个双节棍什么的,而不仅仅是棍子。还有那些恼人的空气墙,虽然我后来习惯了,但这绝对是个问题,希望续作能改进。
japanllama123
Wukong is a game that lives up to its hype i wish i didnt finish it so fast honestly last game that had me this excited was elden ring
悟空这个游戏真的不负众望,我真希望自己没这么快就通关了。上一次让我这么激动的游戏还是艾尔登法环。
johnbarta
It’s crazy, I’m trying to pace myself so I don’t finish it right away! So so good
简直牛逼,我得努力控制自己的节奏,不要一下子通关!太出色了
VisiblyJelly
Same, my friend keeps trying to tell me how to progress and I refuse outside intervention, I don’t think I spent this long on dark souls but I love it so much
我也沉迷了,我朋友老是跟我说怎么过关,但我拒绝别人的干涉。我记得玩《黑暗之魂》都没花这么长时间,但我还是超爱这游戏
Malefore1234
Yeah I’m away from my console for a week and feel something missing like a person off their drugs lol. Reminds me of Nine Sols if the main mechanic was a dodge and a 3d game. I think they both help me get better in general with one in parrying and the other in dodging, so I consider those two mechanics the best in their respective field.
I also like how they both handle storytelling. Essentially feeling like the story begins in the middle or sequel chapters. That and in general I rly like the story and atmosphere, especially each chapters closing minutes.
I’d def recommend doing the side quests and whatever random thing you’d see. Most of them got that god of war Ragnarok treatment of getting all cinematic all of sudden. That and they got some really cool things tied to them that are also relevant and can be very helpful.
I’m on chapter 4 so far in its early moments. Gotta say all in all I’ve grown kinda attached to the quirks like the invisible walls and how they play with it and the linear/open world structure. Also gives me god of war/last of us vibes more or less.
Bosses are such a great adrenaline rush. I even have my own pose after finishing one lol.
我放下我的手柄一周了,就感觉像戒毒似的,总觉得少了点什么。这个游戏让我想起《九日》,如果主要机制是闪避而且是个3D游戏的话。我觉得这两款游戏都让我变得更上手,一个是格挡,另一个是闪避,所以我认为这两种机制在各自领域都是最好的。
我也喜欢它们讲故事的方式,感觉故事是从中间或续章开始的。而且我真的很喜欢故事和氛围,特别是每章结尾的几分钟。我绝对推荐做支线任务以及你随机看到的东西。大多数支线任务都会像《战神:诸神黄昏》那样突然变得很有戏剧性。而且这些任务里有一些非常酷的东西,相关性很高,也很有用。
目前我在第四章的前期。总体来说,我已经有点喜欢上那些小毛病了,比如空气墙,以及他们如何利用这些来构建线性/开放世界的结构。让我有点《战神》和《最后生还者》的感觉。
打Boss的时候真是肾上腺素飙升,每次胜利后,我甚至都有自己的庆祝姿势了,哈哈。
dauntylaunty27
Real, I've been the game multiple times, hit max level (342) got platinum, got the wukong stance, I have literally done everything the game has to offer. I love this game and its combat.
确实,我已经玩好几次这个游戏了,升到了最高等级(342级),拿到了白金奖杯,还有悟空的姿态,我真的是把这个游戏所有的内容都玩遍了。我真的很喜欢这个游戏和它的战斗系统。
dcheung87
I'm finally on Chapter 4 (cos Ch. 3 is so goddamn long!) and I'm quite invested in the story and the unique animation cutscenes at the end of each one.
This game is beautiful no doubt, but man that Pagoda Realm and Yellow Wind Sage can do one!
我终于到了第4章(第3章实在是太长了!),我对故事情节和每章结尾独特的动画过场都很投入。
这游戏毫无疑问很美,但我的天,浮屠塔和黄风大圣真是让人头疼!
Age_Mindless
It's definitely a labor of love from the developers
这绝对是开发者倾注心血的作品
germyy88 -> Age_Mindless
Exactly! I absolutely love all the "music videos" they made. Most games my thumb at least hovers over the skip button, but I never had that itch during my first playthrough. I love most things about this game.
没错!我超级喜欢他们做的所有“音乐视频”。大多数游戏我都会把手指悬在“跳过”按钮上,但我第一次玩这个游戏时完全没有这种感觉。我喜欢这游戏的大部分内容。
Covfefe-Diem
I’m about to face the final bosses in chapter 6 and I have to say I almost don’t want to do it because the journey is over. Makes me sad. I will do the secret ending then new game plus. But still.
我快要打第六章的最终boss了,说实话我有点不想打,因为这意味着旅程要结束了,让我有点伤感。我会打出隐藏结局然后玩二周目。但还是有点不舍。
josesito21
How was yalls experience with yellow loong. Been stuck on him for the last 2 days his health pool is too big.😬😬😬
你们打黄龙的体验怎么样?我卡在这两天打不过去,他的血量太厚了。😬😬😬
sugoboss -> josesito21
You got this. Learn to stop the hardest combos with rock solid, time your 3 focus hits to interrupt the flying combo before he starts it (be ready when he is at half health), use transformation wisely. If you face him in chapter 4 it's definitely the toughest challenge but it's completely fair. The big health pool is because you're supposed to learn his pattern and dodge all his attacks, you can't cheese him with pluck of many and a couple of immobilize.
你可以的。学会用坚如磐石的招式来打断最难的连招,在他开始飞行连招之前用3次集气攻击打断(他血量到一半时要准备好),明智地使用变身。如果你在第4章遇到他,那绝对是最难的挑战,但这完全合理。血量厚是因为你需要学习他的攻击模式并躲避所有攻击,你不能靠多次攻击和一些定身就轻松搞定他。
ShreknicalDifficulty -> josesito21
Beat him yet?
打败他了吗?
josesito21 -> ShreknicalDifficulty
Nope I tried a couple more times today but no luck. I’m just gonna come back to him after the chapter.
今天我又试了几次,但还是没成功。我打算过了这一章再回头来找他。
jofalves
I literally upgraded to a new desktop to play this at full glory! 😁😁
我真的是为了全效玩这游戏,才换了新电脑!😁😁
dafishinsea
I was addicted, til I got stuck on tiger vanguard for like last 4 days. I can't beat him and feel like I'm bout to give up
我之前是沉迷了,直到我被虎先锋困住了4天。打不过他,感觉我快要放弃了
Zshkhar -> dafishinsea
4 days? He's tough of course, but just try to focus more on dodge and when you lower his hp to 30% use transformation to fire dealing damage dude (fire DoT is really nice). Also when he turns to stone and disappears just use disappearing spell too if it's hard for you to avoid his attack.
4天?它确实很难打,但你试着多闪避一下,当它血量降到30%时用变身技能打火焰伤害(火焰的持续伤害很厉害)。另外,当它的铜头铁臂消失时,如果你很难躲避他的攻击,也可以用隐身术。
Ursa_D_Majorz
I agree im absolutely LOVING this shit. Just beat a secret boss in level 4 and it REALLY was frustrating, but once i beat him i was like goddamn... This was actually pretty fun! Lol
我同意,我真的超喜欢这游戏。我刚刚打败了第四关的隐藏Boss,真的很让人抓狂,不过打败他之后我觉得,卧槽… 这游戏还挺好玩的!哈哈
TenaciousX_OG
+1 bro +1
兄弟,+1
Deefs42
Facts!!!
没错!!!
Outrageous-Horse-701
Me too!
俺也一样!
jarredj83
Oustanding game
优秀的游戏
tomchien_qn
The last time I was into a game like this was with Ghost of Tsushima. Truly incredible!
我上一次这么沉迷一款游戏还是玩《对马岛之魂》的时候。真的太棒了!
CeaseNY
Commenting just because this game messed up my sleep schedule too. Work has ben rough lol, im in ng+ now n still want to just keep playing
评论一下,只因为这个游戏也把我的作息弄乱了。工作最近太难了,哈哈。我现在已经在二周目了,还是想继续玩下去。
jreezy88
Last game that had me like this is armored core 6. Thoroughly enjoying it
上一次让我这么上头的游戏还是《装甲核心6》。我真的很喜欢这游戏。
Veschor
Yeah same. Last game I’ve took my time with was Red Dead Redemption 2. Kinda giving this game the same treatment.
是的,我也一样。上一个我花时间玩的游戏是《荒野大镖客2》。这个游戏我也打算这样慢慢玩。
No_Candidate240
I totally offline and stay off the grid for whole week just to fully enjoy the journey and avoid assholes attention seekers that were trying to spoil the plot, the detail of the game on Internet. And that was best decision. The game was being spoiled like crazy on 3rd day since released.
我完全断网,一个星期都不上网,就是为了好好享受这段游戏旅程,避开那些爱出风头的混蛋在网上剧透。这真是最明智的决定。游戏刚发布第三天,就被剧透得一塌糊涂。
Wemberd1
This game is great cinematics are amazing and the final bosses are actually spectacular I had to pause because I was over stimulated at one point with the music and some of the designs I was trying to get to get a glimpse of it all. Will miss it but one time is enough for me. Spent 50hrs was dope!!
这个游戏很棒,过场动画特别赞,最终的boss们真是太惊叹了。我一度因为音乐和设计太震撼了,不得不暂停一下,想一探究竟。虽然我会想念它,但玩一次就够了。花50个小时,超爽的!!
Impressive_Pace8730
Honestly God of war 2018 and ragnarok are 2 of my favorite all time games ever. And wukong reminds me SO MUCH of God of war. The combat style and the movement and exploration just hits home for me because God of war wasn't just the story but the combat and gameplay is a big part of what I loved. My only minor complaint about wukong is I wish there was more customization. There's a little bit in terms of the armor and staff but idk it just feels like something is missing there. But overall I love the game. It's the perfect amount of difficulty without being crazy hard
老实说,《战神2018》和《诸神黄昏》是我最喜欢的两款游戏,而《黑神话:悟空》让我想起了《战神》。它的战斗风格、移动和探索都让我觉得很熟悉,因为我喜欢《战神》不仅是因为故事情节,还有战斗和游戏玩法。我对《悟空》唯一的小抱怨是我希望有更多的自定义选项。虽然在盔甲和武器方面有一点自定义,但总感觉缺了点什么。不过总体来说,我很喜欢这款游戏。它的难度刚刚好,不会太难。
Teri77
This is the first game in last 5 years that I couldn't wait to finish within a week of its release
这是过去5年里,第一个我迫不及待在发行后一周内就想玩完的游戏。
casinoboy369
Me too. The last game i was addicted to was RDR2.
我也是。我上次沉迷的游戏是《荒野大镖客2》。
Comfortable_Creme612
Read the first 7 chapters of the monkey king if you want more lore
如果你想了解更多背景故事,去读《西游记》的前七章吧。
kappakai
I started dreaming about this game.
我开始梦到这个游戏了。
Due-Radio-4355
I just beat it.
It’s fun but I’m in total disagreement with the whole current culture of overly challenging gameplay. It’s like they’re trying to copy/outdo Elden ring or something.
Like I just wanna whack shit with my monkey stick and want to have fun. The overly aggressive learning curve is just tiring and taking away from that experience and tbh it lowers it on the wrung of replayability to me. No I don’t want to dedicate my time to learn this crazy skill, I just want to have fun and a bit of challenge.
It’s a masterpiece I’ll give it that, and it’s bad ass, but damn calm down game devs.
我刚通关了。
很有趣,但我完全不同意现在过度挑战的游戏文化。感觉他们像是在模仿或超越《艾尔登法环》之类的。
我只想用我的棍子敲敲打打,享受游戏。过于激进的学习曲线实在太累人了,影响了体验,说实话也降低了重玩性。不,我不想花时间学习这种难度爆表的技能上,我只想玩得开心和一点挑战。
这是个杰作,我承认,而且很酷,但游戏开发者们,冷静点吧。
sugoboss -> Due-Radio-4355
I mean if you want to play easy games there's plenty of them. The "culture" of "overly challenging" gameplay is really just From Games, Lies of P and this game here. Most games have different difficulties to make the experience accessible for everyone. The game is good because it's hard. If it wasn't hard it wouldn't be as rewarding.
So just switch to anything else if you don't want challenges. Some of us appreciate it and we have not plenty of options outside the above-mentioned titles. Don't ask the hard games devs to change the one thing they are capable of doing
如果你想玩简单的游戏,有很多选择。所谓的“过度挑战”的游戏文化其实主要就是魂系列、匹诺曹的谎言和这款游戏。大多数游戏都有不同的难选项度,让每个人都有游戏体验。这个游戏好玩就是因为它难。如果不难,就不会这么有成就感了。
所以如果你不想要挑战,就玩别的游戏吧。我们中的一些人很欣赏这种挑战,但除了上述游戏外,我们没有很多选择。不要要求那些擅长做困难游戏的开发者改他们的风格。
Due-Radio-4355 -> sugoboss
I fully get what you’re saying… but no offense I couldn’t care less about what you think, and you don’t have to care about mine. I’m entitled to my opinion. And not to be that guy but I played dark souls when it first came out forever ago, so I’m no stranger to the “wow it doesn’t back down from its standards” argument. And it’s a dumb argument lol. DS is an easy rhythm game. This is just getting a bit nonsensical.
And I think it’s a very valid criticism, but in all honesty it’s kind of my only one. I loved the game. I beat the game in about maybe two weeks ish, give or take, with on and off play, so it’s not a skill issue, but the overt learning curve just takes the fun out of it for me… however I do think it is an overall issue with the game industry.
It’s a great game but i guarantee that super Mario 64 will still be played in 30 years while these overtly hard games that appeal to some weird stereotype of gamer culture that won’t last as long.
Every game wants to be elden ring now. And it’s just appealing to more of a hard core “gamer” culture thing imo. I appreciate that they want to push the boundaries, but too much of a learning curve doesn’t make me rage like other gamers, it just bores me. The story is good but the crazy boss fights can take the piss out of you.
我完全明白你的意思… 但无意冒犯,我真的不在乎你怎么想,你也不需要在乎我的看法。我有权表达我的意见。不是想当那样的人,但我在很久以前《黑暗之魂》刚出来时就玩了,所以我对那种“坚持自己标准”的说法并不陌生。而且这是个愚蠢的论点。黑魂是一款简单的节奏游戏。这有点荒谬了。
我认为这是一个非常合理的批评,但老实说,这大概是我唯一的批评了。我爱这个游戏。我大概花了两周左右断断续续通关了,所以这不是技能问题,但过度的学习曲线确实让我失去了乐趣。不过我认为这是整个游戏行业的问题。
这是个好游戏,但我保证30年后大家还会玩《超级马里奥64》,而这些太困难的游戏只是迎合一种奇怪的玩家文化,不会持续太久。
每个游戏现在都想成为《艾尔登法环》。我觉得这就是迎合那些硬核“玩家”的文化。我欣赏他们想要突破界限,但过度的学习曲线不会让我像其他玩家那样上头,只会让我感到乏味。故事情节很好,但那些疯狂的BOSS战真能把你整崩溃。
sugoboss -> Due-Radio-4355
Well if you don't care about the opinion of others just don't use reddit or every similar social media I guess?
Still, I don't get all this fuss about the unforgiving learning curve. The only bosses that took me more than 5 tries were Yin Tiger, Yellow Loong, Scorpion lord, the friggin mantis from last chapter, and the final boss (and of course the real final boss). Most of the others for me were 1st-2nd try and I'm not even bragging, I was never good at first trying bosses in all FROM games. Game gives you plenty of ways to cheese if you want to cheese so you can make your life way easier if you use A pluck of Many + pills, you don't have to raw god every fight. And if that's your style, we even have spellbinder so you get double attack for restricting your options.
All in all I may get your opinion if related to other games, but this one is clearly not trying to be Elden Ring or a souls like. It's not even close. People have forgotten what action RPGs are and that they can be hard when they want to
如果你不在乎别人的意见,那就不要用Reddit或类似的社交媒体?
不过,我还是不明白对游戏的学习曲线大惊小怪。唯一让我尝试超过五次的boss是寅虎、黄龙、蝎子王、最后一章的螳螂和最终boss(当然还有真正的最终boss)。其他大多数对我来说都是第一次或第二次尝试就过了,我不是在吹牛,我在所有FS游戏中从来就不擅长第一次尝试boss就过。游戏给了你很多方法来逃课,如果你愿意,可以用很多药丸让你更轻松,你不需要每场战斗都靠技术硬拼。如果那是你的风格,我们甚至有禁字诀可以让你通过限制选项来获得双倍攻击。
总的来说,我可能会理解你对其他游戏的看法,但这个游戏显然不是在模仿《艾尔登法环》或类魂游戏。它完全就不像。人们已经忘了动作RPG游戏是什么了,也忘了它们也可以很难。
Bonsierra -> Due-Radio-4355
Well, ng+ is fun to replay precisely bc you get to bully bosses you had trouble with in the past, you're so OP in ng+. It starts getting hard again in ng+++ from what i've heard.
二周目挺好玩的,你可以欺负那些曾经打不过的boss,这时候你超强的。据说在多周目后又开始变难了。
Due-Radio-4355 -> Bonsierra
That’s a fair point. Can’t wait to start ng+ then!
有道理。等不及开始二周目了!
lobotominizer
it's not ADDICTED.
it's genuinely amazing quality game. '
yes games been really bad these days.
这不是沉迷。这是真正让人惊叹的高质量游戏。是的,最近的游戏真的很烂。
Interesting-Sport720
Same
同感